- My mini novel series, "Sweetness Edge", is forming from previous frozen notes I had already written up earlier this year. Before crashing after realizing it would no longer remain a single, but triple book venture, with the added realization of having written up the final case files. Finding myself at number sixty, requiring another fifty nine before completion of the third novel. You can see the discouragement for yourself. Sort of messed up at that point. The crushing knowledge that it would take at least two years to write the smallest series in my modern arsenal.
In any case I've begun writing the series in force from the beginning. Everything appears to be coming together nicely, though slowly, but pushing forward regardless. - Almost 6 videos have been recorded, though only require editing before upload. The topics range from philosophical how to react to events in life, isolation versus socialization, forgetting information being normal, sadism & masochism, another novel world formation discussion, writer comparison, and finally my view on ideas as seeded plants. Hmmm, they should all be quite fascinating. - Ohhhhh, by the way, I'm really excited to announce my current development on filling in the inner functionality of my 50+ societies within the ATTO Confederate Empire. Already finished off ESCID, now my sights are on MMM. The early stage of cyberpunk city-state!!! Imagine that, with MASS, STOTSO, WAMC, BBACNS not far behind.
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I've finally began uploading to the site of BitChute. In less than a week, I've received more views there than ever tallied up on Youtube. This should be promising….
In other news, Sweetness Edge, has continued to be written, once again. After long, burned out, hiatus period. My novel should be either finished this year or next year. Cheers! #1) JACIM: Human Social Group Game Engine / Simulator
- Finished the hour long video that details all core game mechanics, freedoms, choices, liberties, and impact on a game world. For both human player controlled virtual humans and AI controlled vitriol humans. https://www.youtube.com/watch?v=OH6EDrhdjpk #2) My War on Anime - Finished a trial report chart to categorize which cartoons, anime, are worthwhile enough to watch for entertainment purposes, if not more. Compared to those that need to be redone. That included over 20 different dissecting key based layers over that same original report chart. Granting ease to those who are looking for various types that suit to their tastes. The two major sides are, “Fiction vs. Non-Fiction”, then broken down into, “Serious vs. Balance (mixed) vs. Smooth (Soothing)”. The dissecting layers are main character, ages, school vs. non-school, themes, mental vs. physical story progression, death occurrence, time zone, location, affecting range of tale, etc. #3) Resident Evil (Biohazrd) Fictional World - Missed Opportunity - Finally got around to releasing the first, of three, videos that review the biohazard fictional realm. As a hopeful fan, and noticing how the series had nose dived for the longest time. Perhaps even a remake on the way, that’ll most likely ruin the entire series there after. I had opinions that could have been, or might still be possible for them to take. So they’ll be shared. https://www.youtube.com/watch?v=b62KD7-XVPU #4) My experimental Political Chart, that could replace the Political Compass https://www.youtube.com/watch?v=Qz3F_9_sYaY&t=5s #5) How I created my Phantom Tree: a 2,000+ Novel World - Where its explained in how this was possible in such a short amount of time. https://www.youtube.com/watch?v=3qgdVnhkeXc&t=4s #6) How to think vs. being educated - An outlook on how to think, in and or itself. https://www.youtube.com/watch?v=XQgOwAiiibY #??) Real World Implication of the 50 Government ideas for Theoretical Societies - Not yet finished, though should be an intriguing run. Expanding on what is shown here. https://www.youtube.com/watch?v=bj-abXJNZxA [12-3-17]
Overall, for the year of 2017, 840 story ideas were founded. How many ideas for the year of 2017: 1,239 ideas - 399 = 840 story ideas How many pages for the year of 2017: 369 pages - 152 = 217 pages How many words for the year of 2017: 121,915 words - 38,474 = 83,441 words (Novel Additions = 691 ) (HIMMM = 39 ) (Taunting Tongue Twister = 122 ) (M.E. / Vor. = 21 ) (Eternal Corruption = 48 ) (various scattered tales = 61 ) (Novel World Events = 58 ) (Machinist = 163 ) (Society Ideas = 137 ) (Freaks / Rules / Characters = 42 ) (Formed Novels = 13? ) (Leftovers / Novel Ideas = 125 ) (Game Mechanics = 393 ) (Videogames = 7? ) Note: 24 dream based story ideas were lost due to a mischievous feline. Note: Thank goodness I never included my philosophical ideas into this mess either, since I had to minus the game mechanics, they don’t grant any further life to the Phantom Tree. So it can’t be helped…. How many ideas for the year of 2016: 1,022 ideas How many pages for the year of 2016: 221 pages How many words for the year of 2016: 89,683 words (Novel Additions = 472) (Formed Novels *in this list only* = 24) (Leftovers / Novel Ideas = 501) (Videogame Ideas = 25) How many ideas for the year of 2015: 531 ideas How many pages for the year of 2015: 87 pages How many words for the year of 2015: 44,690 words (Novel Additions = 239) (Formed Novels *in this list only* = 7) (Leftovers / Novel Ideas = 285) How many ideas for the year of 2014: 405 ideas How many pages for the year of 2014: 69 pages How many words for the year of 2014: 30,800 words How many ideas for the year of 2013: 101 ideas How many pages for the year of 2013: 37 pages How many words for the year of 2013: 17,000 words How many ideas for the year of 2012: ??? ideas How many pages for the year of 2012: 7 pages How many words for the year of 2012: 3,000 words [11-12-17]
[11-15-17] Human Social Group Game Engine / Simulator J.A.C.I.M. Update Seems I pushed myself to utter mental exhaustion, once more, passing out in the chair over a desktop computer keyboard. My sleeping time schedule has shifted, once again, as a result. So endless days of feeling mentally strained, unstable, and overwhelmed with a short fuse. Though progress is being made, so at least something is being seen from such sacrifices. To both my personal health and social life wellbeing. For nearly three whole months, a hurtle had tangled me up, stumping almost all advancement for such a long time. The human profile was this great achievement that found itself sucking up all those resources. Though finally a prototype was developed before shifting back onto, other pressing game mechanic categories. (a) Society Sectors mini interface image menu. Mapping out Information, Research, Ideology, Enforcers, Government, Businesses, Workers, and Ecosystem. Accompanying them with their operational inner section areas. Such as Chain of Command, Job Openings, Members, Tools, etc. (b) Both Policies & Laws functionality in how they are implanted into society. Through the government and the people. Since obviously a law doesn't mean it can only be upheld by political power invested officials. No no, life is too complicated for something so simple to be reality. So Central, State, and Local government levels are put into the image. Opinion, law, official stance, has all been actively processed into the mix. Leading to a number of migraines, yet reality being calculated quite accurately. Enforcement degree, effects, reception number percentages happen to the bow on this upcoming magnificent gift to myself. As for the equations to brew this part of my game engine into a soothing flavor. Luckily few were needed that hadn't already been done before. Yet damn, figuring out how to connect everything, which is why a person hires someone else to do the easy tedious work. (c) I crafted an adequate interactive menu blueprint that showcases an entire country's government levels. Which includes Central, State, and Local. Granting full clarity of every Local Governments (city, town, and village) that form each compiled State Government. In a nice neat system that displays groupings. Then focus shifted on distributing government responsibilities split up amongst each Society Sector for each Government Level. ...plus government authority, to either pass lawful policy, resist it, vote on it. Sneak peeks at how all the regions of a country react to policies and laws being put into society. (d) Society Sectors are all initially privatized by the general population. Meaning that government intervention is not inherit, beyond Groups forming and establishing thier eternal rule over region after region. Until conflicted against by another from operating as they see fit. Note: This actually caught me by surprise when I finally reminded myself through a lengthy self induced conversational analyzing of the material. Since I forgotten about such a simple aspect of a society. Lawlessness exists first and foremost, until an common system is set up by the majority in the region. (e) Depicting how far influential person(s) can control a group, as with its sectionals. As in a group, in a group, in a group, in a group, in a group, in a group, in a group, leading to a core conspiratorial individual. Talk about going in circles, then around again, and again, and again. A mathematical nightmare.... Note: Sorry, no images are premitted as of yet, due to security risks to the J.A.C.I.M. project. Not sure what to say, though it seems I'm not that capable when it comes to social media. Thus far.....
*Sigh* My mind is on the brink of burning out, once again. I've been drowning in the Human Social Group Game Engine / Simulator. This time primarily circling around the topic of world wide truths and deceptions, as with their affects upon the populations in each individual region across the virtual world.
Evidence for, evidence against, points conjured up to support or defraud. As with the differences between events, thoughts, experiences. Effects upon morals, values, hatreds, forbidden elements, research, and how everyone should live their life in their society. Including the miscellaneous various affects brought about each truth, population(s) exposed by such truths, information spreading; who is defending the truth alongside challenging nay sayers. Honestly I'm about to burn out, though by its end, I'll have a handful of functioning equations and interactive menu images. So onward!!!!! My Social Sites:::::::::::::::::::::::::::::::::::::::::::
https://vimeo.com/user29537050 https://www.youtube.com/user/DorsenViussGorefote https://www.minds.com/DorsenGorfote https://www.patreon.com/DorGor Intro Videos Links:::::::::::::::::::::::::::::: https://vimeo.com/199693764 https://youtu.be/D7mTVzefoL8 [12-11-16]
-CHECK POINT- Overall, for the year of 2016, 1,022 story ideas were founded. How many ideas for the year of 2016: 1,022 ideas How many pages for the year of 2016: 221 pages How many words for the year of 2016: 89,683 words (Novel Additions = 472) (Formed Novels *from leftovers only* = 24) (Leftovers / Novel Ideas = 501) (Videogame Ideas = 25) How many ideas for the year of 2015: 531 ideas How many pages for the year of 2015: 87 pages How many words for the year of 2015: 44,690 words (Novel Additions = 239) (Formed Novels *from leftovers only* = 7) (Leftovers / Novel Ideas = 285) How many ideas for the year of 2014: 405 ideas How many pages for the year of 2014: 69 pages How many words for the year of 2014: 30,800 words How many ideas for the year of 2013: 101 ideas How many pages for the year of 2013: 37 pages How many words for the year of 2013: 17,000 words How many ideas for the year of 2012: ??? ideas How many pages for the year of 2012: 7 pages How many words for the year of 2012: 3,000 words |
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